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gamification

David Kelly’s Curated L&D Content for the Week of 10/16/17

This week’s curated content includes links exploring the following: misconceptions regarding generations in the workplace an important question about compliance training examples of the transformative potential of augmented reality an example of visuals used to convey understanding why we need more specific definitions for gamification A glimpse into the future …

#GuildChat for 09/1/17: The State of Gamification Today

Our next #GuildChat takes place Friday, September 1st at 11AM PT/2PM ET. This week’s topic is on the State of Gamification Today. In this week’s #GuildChat we revisit gamification efforts and technologies. Gamification has been a buzzword for quite some time, but has it inched into the trough of disillusionment? Are …

My Experience as a Student at DevLearn—Andrew Murray

I had a great experience at DevLearn 2016, in Las Vegas. I was able to learn so much new information at the conference, such as: training using virtual reality, eLearning success strategies, and the importance of creativity. The keynote speakers, Penn Jillette, Maxwell Planck, and Tony DeRose, were great as well. They offered great insight …