This week’s curated content includes links exploring the following:
- How VR can be used to train interpersonal skills
- Tips to get more out of your design teams, and yourself as a designer
- A look at the expanding job description of today’s instructional designers
- Lessons to take away from great storytellers
- Three examples to enhance a learning experience that don’t involve the content itself.
- How the mirrorworld will redefine what a digital world looks like
Talespin Building Virtual Human Tech to Train Interpersonal Skills in VR by Gabriel Moss
Virtual reality continues to emerge as a viable platform for training. This post looks at a specific type of training – interpersonal skills – and how virtual humans can be used in VR in that context.
5 Ways to Get the Most Out of Your Design Team by Leah Buley
There are lots of things great design teams do well that others can learn from. This post targets five specific ones that have lots of value. In addition, while the post talks about teams, the tips can be adapted easily even for a team of one.
Nuts and Bolts: The ID (Job Description) Bucket Overfloweth by Jane Bozarth
The role of the instructional designer is often much more than the name itself implies. Many ID’s are responsible for not only design but the development, measurement and more related to the programs being built. This article uses recent research conducted by The eLearning Guild to look at the responsibilities often being assigned to instructional designers and the competencies that might be missing from the equation.
5 (More) Secrets of Great Storytellers by Kim Moutsos
Story is a great way to engage people in learning content, but just because you make a story out of something doesn’t mean it’s a GOOD story. This post explores five things great storytellers do very well.
Enhancing the digital learning experience by Clive Shepherd
When we think about creating an engaging experience for learners, we tend to focus on the content. We look at making it compelling and interactive, but in doing so it can be easy to forget that the content itself is just one factor that impacts engagement. This post examines another factor – how the experience is delivered – and shares three unique examples. In addition to the post itself, I also share this for its example of how simple imagery can be used to effectively communicate an idea or concept.
AR Will Spark the Next Big Tech Platform—Call It Mirrorworld by Kevin Kelly
Augmented reality’s huge potential is based upon its ability to add digital content overlayed within our context of the real world. That’s powerful in its own right, but what happens when the AR is fully aware of the environment you are in, including not only the walls and floor, but all of the structures including the context of what everything is? This concept – called the mirrorworld – can completely redefine what it means to live in a digital world.
Are You Ready for the Emergence of AR & VR Training?
Recent surveys collected by the eLearning Guild show a growing number of organizations actively exploring the applications of augmented reality and virtual reality in education and training. Here are just a few interesting takeaways from recent surveys.
Combine these sentiments with AR/VR industry surveys that show investments targeting enterprise training and education as one of the primary targets of AR/VR providers and it appears that AR/VR training is well-positioned for a breakthrough moment.
This year’s Realities360 Conference and Expo supports this unique moment by bringing together the industry providers that are building training and education platforms, tools, and solutions so that leading organizations and professionals can get the guidance and support needed to build their AR/VR strategies and programs.
If your organization is actively exploring, testing, or implementing AR or VR training and education, you need to be at Realities360 this June. Registration is now open, and many of the sessions you can expect are already online.
If you have any questions about this year’s event, feel free to shoot me an email.