David Kelly’s Curated L&D Content for the Week of 09/04/17

kelly_davidThis week’s curated content includes links exploring the following:

  • why there’s no such thing as a digital native
  • how your hobby can enhance your work
  • what gaming can teach us about tutorials
  • examples of using virtual reality for learning
  • tips on how to use color in elearning
  • how to set and defend an L&D budget

There’s No Such Thing As ‘Digital Natives’ by Ann Brenoff
There are many stereotypes that are thrown around in the education space. These generalizations tend to stick because they “sound” right. One very popular myth in this space is the idea of a “digital native”, usually assigned to younger members of the workforce who have never lived in a world without access to a computer. This article takes on the myth, sharing examples of why we should ignore the assumption of, and more importantly not allow our practices to be influenced by, age-based preferences towards technology.

The Surprising Ways Your Side Hobby Can Wind Up Helping Your Career by Jory Mackay-Zapier
We all have multiple things we are interested in both personally and professionally. What many do not realize is that our personal interests can often have tremendous benefits to our professional work, even if the topics are unrelated. This article explores why that is the case and provides tips on how to leverage this cross-over to your advantage.

What Makes a Great Tutorial? by Nataniel Peacock
When someone needs to start using a new system or technology, there’s often a tutorial in place that the user can engage before actually using the software in to learn how to navigate the system. While software applications have been doing this for years, their tutorials are too often dry and sterile. One area that takes a much different approach to tutorials is gaming. Gaming tutorials provide the necessary instructional content in a much more engaging way that is part of the experience rather than separate from it. This post explores a number of different ways games approach tutorials, all of which could easily be adapted for use in learning and development programs.

Learning By Virtual Reality: It’s Here And It Works by Josh Bersin
Virtual reality provides a unique opportunity for training and development. While the potential is something many people are curious about, what will really get people to commit to exploring VR as a tool for learning and development are seeing examples of the technology being used. That’s what this post does very well, highlighting a few different examples of virtual reality being used to enhance workplace training and development.

Color Wheel and Color Theory by Jennifer Kyrnin
The use of colors in our elearning programs is an aspect of design that carries a great deal of weight, yet is often overlooked. Many people, myself included, can struggle with matching colors in a design so that they complement each other, supporting the goals of the program rather than distracting from them. This post explores the importance of color in design and examines a tool you can use to make sure your colors work well together.

Designing a Learning Budget You Can Defend by Gary Schafer
For many learning and performance leaders, the end of summer is also the beginning of the time period each year when we start looking at our budgets for the coming year. Regardless of when the budget cycle lands for your organization, being able to set and justify your department’s budget is critical to your success. This post explores that need and gives some great advice to remember the next time you’re setting your budget.

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