Every Monday we curate a number of articles and blog posts that have relevance to members of the eLearning Guild Community, and to the learning and performance field as a whole. Each piece of content that we share includes a brief introduction from the member of the Guild Community sharing why they think the content is important.
Here’s the content for this week:
British Library offers over 1 million free vintage images for download by Neil Bennett
It’s a challenge to find the right images to use in your elearning projects. Even more challenging is the need to find images you can legally use. Understanding the laws of copyright is challenging, and licensing content can be expensive. That’s why copyright-free assets like those recently made available by the British Library system are so valuable. The centuries-old copyright-free images range from book illustrations to photos, and cover everything from flowers to cycling and more. It’s definitely worth a bookmark. -David Kelly
SHOT – Turn Your iPhone Into a Virtual Reality Camera by KickStarter
Although this link takes you to KickStarter for a promotion, it is not an endorsement. I thought it was a worthwhile share in that once again we are seeing the consumerization of technology once held by only the most savvy. Virtual Reality (VR ) is of growing interest to L&D to bring people closer to learning contexts without the travel and cost of “being there.” Imagine quickly creating immersive VR environments of your specific organization, how might this technology impact organizational learning? – Mark Britz
The videogame that teaches business strategy better than professors by John C Beck
Games, implemented well, can have tremendous learning applications. This article shares a case study of gaming being used for learning, and specifically addresses how this approach is more effective than a typical lecture-style approach to teaching the same content. -David Kelly
Three Ways Sanofi Pasteur Encourages Collaboration by Jacob Morgan
A look inside real organizations with real people making real change is always one of the most valuable exercises. In this short read, Jacob Morgan highlights the work of Celine Schillinger and Dany De Grave as they summarize the key principles they’ve followed to support the “Future of Work” at Sanofi Pasteur. Experimentation, Digital Tools and Culture Change lead their approach to shifting mindsets. – Mark Britz
DevLearn 2015 Recap: Innovation in the Making by Bill Brandon
There’s still a lot of buzz around this year’s DevLearn Conference and Expo that took place earlier this month in Las Vegas. In this article for Learning Solutions Magazine, Bill Brandon provides a summary of what took place at the event and some of the themes that were present at the conference. Whether you miseed the event or want to revisit what you learned while there, this is a great recap of the conference. -David Kelly
Taking the Measure of the Networked Enterprise by Jacques Bughin, McKinsey Quarterly
Who with and where is digital collaboration working? This research summary looks closer at which tools have been adopted and the impact they are having in the organizations. Blogs, Social Networks and Wiki’s lead the charge with Predictive marketing tools gaining attention. The study looks at organizations since 2006, where they are headed and the trends. Insight is also provided into how imitation and innovation play a significant role in adoption. -Mark Britz
What are you reading?
If you have an article, blog post, or other resource that you think we should consider sharing in a future Curated Industry Content post, please feel free to send a link to the resource to David Kelly along with a few sentences describing why you think the resource is valuable.