#GuildChat for 04/10/2015: Designing for Mobile

Our next #GuildChat takes place Friday April 10th at 11am PT / 2pm ET. Our topic for this week’s chat is Designing for Mobile.

2015-01-09_11-14-16Smartphones are rapidly becoming the primary device through which people absorb content. They are also becoming the primary tools people use to solve problems in the moment. At the same time, the majority of instructional designers and developers in the learning space have skills that are based in desktop environments.

Chad Udell of Float Mobile Learning

Chad Udell of Float Mobile Learning

In this week’s #GuildChat we welcome special guest Chad Udell from Float Mobile Learning. During the chat we’re going to explore the world of design in the context of mobile. We’ll discuss what makes the mobile world unique, and how those factors impact our design decisions. We’ll examine what “mobile learning” really means, and how that definition is changing. We’ll explore how we are using mobile devices for learning today, and how that may need to change in the near future.

Here are the questions currently scheduled to be posed during the chat.

  • Where have you seen mobile design “in the wild” that was successful What made it work?
  • Where have you seen mobile design “in the wild” that was a failure? What made it fail?
  • What’s different about designing learning experiences for mobile devices than would be the case designing for desktops?
  • What are the biggest barriers to quality mobile design?
  • What are some user experience considerations that need factored into mobile design?
  • Are there differences in the design of mobile “learning” and mobile “performance support”? If no, why not? If so, what are they?
  • Are responsive design and mobile design the same thing? Why or why not?

Chat Transcript

NOTE: Tweets are listed in the order they were posted and are shown in Eastern Time. To visit the actual posting for a particular tweet, click the associated user name for the posting.

2:04 PM Learning_Dude @visualrinse @elearningguild @floatlearning Hello, Chad! I’ve heard a lot about you from @spotlearning. ;) #guildchat
2:04 PM JD_Dillon Howdy, #GuildChat folks! JD in Orlando, FL. Learning geek w/ Kaplan, sad Flyers fan, sharer, and obvious Twitter chat addict.
2:05 PM willconstantine @visualrinse hi Chad! #GuildChat
2:05 PM eLearningGuild Q1) Where have you seen mobile design “in the wild” that was successful What made it work? #GuildChat
2:05 PM technkl Here to partake in #guildchat again, two weeks running, took me a bit to realize it was here regularly :-)
2:05 PM technkl RT @eLearningGuild: Q1) Where have you seen mobile design “in the wild” that was successful What made it work? #GuildChat
2:05 PM Learning_Dude Hello, again. Stephen – Learning Strategist with @AnthemInc. Roanoke, Virginia, USA. http://t.co/YlGtewyfYv #guildchat
2:05 PM tomspiglanin Hi #GuildChat Tom Spiglanin, mobile today, participate as I can. Hope you are all well
2:05 PM willconstantine Will Constantine, LearnHaus http://t.co/ODAbM5i6rW food creator #GuildChat
2:06 PM willconstantine RT @eLearningGuild: Q1) Where have you seen mobile design “in the wild” that was successful What made it work? #GuildChat
2:06 PM LearnovateSA RT @eLearningGuild: Welcome to #GuildChat, brought to you by @eLearningGuild. Today we’re exploring Designing for Mobile.
2:06 PM willconstantine Using Waze app while driving to avoid traffic #GuildChat
2:06 PM technkl A1 mobile design is everywhere, in fact anythign that’s not designed for mobile has to be REALLY good for me to even give chance #guildchat
2:06 PM AlwaysBreaking Hi, Gary in California, ID and training department of one. Nice to see some familiar folks on #guildchat.
2:06 PM visualrinse a1) The commonly used big apps are well designed. Slideshare, Vine, Twitter, etc. Focusing on the user needs in their designs. #guildchat
2:06 PM Quinnovator RT @eLearningGuild: Q1) Where have you seen mobile design “in the wild” that was successful What made it work? #GuildChat
2:07 PM inkling @elearningguild: I have a couple mobile designers on deck that are chiming in for @inkling! #GuildChat
2:07 PM technkl A1 and I must say they must be well designed for apps too, websites too, needs to be GREAT content if it’s poorly designed #guildchat
2:07 PM JD_Dillon A1) Popular mobile apps: meet specific user need, provides access to info/facilitate timely sharing #guildchat https://t.co/B02oUawu33
2:07 PM MathVermeulen RT @visualrinse: a1) The commonly used big apps are well designed. Slideshare, Vine, Twitter, etc. Focusing on the user needs in their desi…
2:08 PM visualrinse a1) Acknowledge good design is not just how it looks, but also how it works. Design is not merely decoration/ornamentation. #guildchat
2:08 PM LnDDave A1) I’m always impressed with how simple the design of amazon’s mobile app is, considering the depth of the offering. #GuildChat
2:08 PM deacti_vate A1) Apps that I use frequently, like Kindle & reddit sync & Vine – very simple apps #GuildChat
2:08 PM Quinnovator a1) @united app works (mostly ;): meets my travel needs: flight status, boarding pass, airport navigating #guildchat
2:08 PM visualrinse a1) I like to check out http://t.co/jMvB9szx7c (Design Pattern gallery) to see what trends are getting traction in mobile design. #guildchat
2:08 PM JD_Dillon A1) Event apps for @eLearningGuild – plenty of room to grow but MUCH better than most (focus on sharing, event info secondary) #guildchat
2:09 PM Quinnovator RT @JD_Dillon: A1) Event apps for @eLearningGuild – plenty of room to grow but MUCH better than most (focus on sharing, event info secondar…
2:09 PM Learning_Dude A1) I feel like intuitive is becoming a buzzword, too. The UI has to be clean, and just work. @Delta, @RepeatTimerPro #guildchat
2:09 PM LnDDave RT @visualrinse: a1) Acknowledge good design is not just how it looks, but also how it works. Design is not merely decoration/ornamentation…
2:09 PM Learning_Dude RT @JD_Dillon: A1) Event apps for @eLearningGuild – plenty of room to grow but MUCH better than most (focus on sharing, event info secondar…
2:09 PM JD_Dillon A1) Specific example – @Flipboard – built for the mobile experience (phone/tablet), desktop entirely secondary #guildchat
2:09 PM visualrinse RT @LnDDave: A1) I’m always impressed with how simple the design of amazon’s mobile app is, considering the depth of the offering. #GuildCh…
2:09 PM willconstantine RT @visualrinse: a1) Acknowledge good design is not just how it looks, but also how it works. Design is not merely decoration/ornamentation…
2:10 PM willconstantine RT @visualrinse: a1) I like to check out http://t.co/jMvB9szx7c (Design Pattern gallery) to see what trends are getting traction in mobile …
2:10 PM Learning_Dude A1) I’m still not sure why some apps want to use my location data all time. #guildchat
2:10 PM deacti_vate A1) Apps that ask themselves “What is this person mostly going to be doing with our app” and make that front and center. #guildchat
2:10 PM MathVermeulen RT @visualrinse: a1) I like to check out http://t.co/jMvB9szx7c (Design Pattern gallery) to see what trends are getting traction in mobile …
2:10 PM Quinnovator a1) what makes ‘em work: meet my needs in ways that I expect #guildchat
2:10 PM LnDDave A1) Some of my favorite mobile designs come from games that really embrace the uniqueness of the mobile platform. #GuildChat
2:10 PM JD_Dillon A1) Another – @sunrise – my fav calendar app – tons of integration with other apps, info in once place to manage easily #guildchat
2:10 PM Quinnovator RT @Learning_Dude: A1) I’m still not sure why some apps want to use my location data all time. #guildchat < not for *your* benefit (hint)
2:10 PM Learning_Dude #confession: I’m literally crazy OCD about app icons. I’ll delete an app if I don’t like the icon. (Yeah, I know.) #guildchat
2:10 PM technkl @deacti_vate and I hope also makes other stuff available, nothing irritates me more than having to go to desktop to do a task #guildchat
2:10 PM JD_Dillon @Learning_Dude Data data data … #guildchat
2:11 PM AlwaysBreaking A1) My bank actually has a good mobile app. It doesn’t try to do too much, and meets me needs, with efficiency. #guildchat
2:11 PM Learning_Dude @JD_Dillon Data^3 = “Big Data,” right? OMG. #guildchat
2:11 PM JD_Dillon A1) Any app that is designed and continuously adapts to MY desired use – not the way it was MEANT to be used #guildchat
2:11 PM LnDDave @JD_Dillon And where do you see the growth opportunities in our apps? #GuildChat
2:11 PM Learning_Dude @visualrinse The @Starbucks app brings up an icon on the lock screen. It’s cool, and creepy. #guildchat
2:11 PM Learning_Dude @LnDDave @JD_Dillon Haha! I saw that coming. ;) #guildchat
2:12 PM LnDDave RT @visualrinse: a1) I like to check out http://t.co/jMvB9szx7c (Design Pattern gallery) to see what trends are getting traction in mobile …
2:12 PM visualrinse The new Outlook app for iOS is quite nice… #guildchat
2:12 PM technkl @Learning_Dude @visualrinse @Starbucks many apps do if you’re near the store (home depot, costco, etc) #guildchat
2:12 PM eLearningGuild Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:12 PM technkl @visualrinse I’ve been using that exclusively for email, excellent app :-) #guildchat
2:12 PM technkl RT @eLearningGuild: Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:13 PM JD_Dillon @LnDDave Simple example – photos taken in the #LSCon app don’t save to the device itself – missing integration #guildchat
2:13 PM Quinnovator RT @eLearningGuild: Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:13 PM visualrinse a2) A lot of the early forays by banking sites and airlines were terrible, but they are getting much better. #guildchat
2:13 PM Learning_Dude @technkl @visualrinse I like it, but for several reasons I’m still stuck in the Mail app. #guildchat
2:13 PM willconstantine RT @eLearningGuild: Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:13 PM Quinnovator a2) games where the feature set didn’t match my goals #guildchat
2:13 PM LnDDave RT @eLearningGuild: Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:13 PM visualrinse a2) Not focusing on what people want and neglecting their needs in exchange for non-user stakeholder goals. #userknowsbest #guildchat
2:13 PM JD_Dillon A2) Apps that lean on direct links/views of standard websites – lazy design to just say “we have an app” #guildchat https://t.co/iu5G6f5d97
2:13 PM JD_Dillon A2) Apps that lean on direct links/views of standard websites – lazy design to just say “we have an app” #guildchat https://t.co/iu5G6f5d97
2:13 PM visualrinse a2) Putting non-user goals first is what creates epic failure in mobile design. #guildchat
2:13 PM willconstantine Q2) when the desktop experience has been mimicked in mobile…not good design #GuildChat
2:14 PM technkl A2 I’ve deleted too many apps that didn’t cut it to remember #guildchat
2:14 PM deacti_vate A2) Every single restaurant mobile site that doesn’t let me access their menu easily. #GuildChat

So basically all of them.

2:14 PM visualrinse a2) For a ton of great examples on what not to do with mobile design check out the colorfully named: http://t.co/XipJMztEf8 #guildchat
2:14 PM inkling RT @willconstantine Q2) when the desktop experience has been mimicked in mobile…not good design #GuildChat
2:14 PM Learning_Dude Notwithstanding extremely buggy launches, an app that doesn’t sync across devices is a failure to me. #guildchat
2:14 PM LnDDave @JD_Dillon Or communication in some cases… In settings you have the option to save to device, but need to turn it on. #GuildChat
2:14 PM JD_Dillon A2) Apps that try to do to much/be everything to everyone – I use an app for a specific purpose #guildchat https://t.co/iu5G6f5d97
2:14 PM willconstantine Q2) when the design is not simple enough that there are too many layers or the process is not clear #GuildChat
2:14 PM Learning_Dude A2) When I think of failure, I’m reminded of what I want in an app. If it doesn’t have that, well… #guildchat
2:15 PM JD_Dillon @LnDDave Ah … Couldn’t find that! But I would have more suggestions – still MUCH improved even in past few months #guildchat
2:15 PM technkl A2 Apps that don’t let me do what I want to do with it because their design decided that I wouldn’t want to do that from mobile #guildchat
2:15 PM willconstantine RT @visualrinse: a2) For a ton of great examples on what not to do with mobile design check out the colorfully named: http://t.co/XipJMztEf…
2:15 PM Learning_Dude I noticed at #LSCon that the @DoubleDutch app drained my battery faster than any other app has…ever. (iPhone 6) #guildchat
2:15 PM LnDDave A2) Scan this QR Code so you can be taken to this website that isn’t at all mobile-friendly. #GuildChat
2:16 PM LnDDave @JD_Dillon Feel free to send me you list. :-) #GuildChat
2:16 PM Learning_Dude @LnDDave There was a QR code on the LCD of the super drink machine at @FirehouseSubs. My phone wouldn’t scan it. Doh. #guildchat
2:16 PM willconstantine Q2) when Open Table makes me go to an restaurants external site to view the menu which is scaled #GuildChat
2:16 PM JD_Dillon A2) Apps that stray too far between devices, shouldn’t be confused going from phone to tablet to desktop #guildchat https://t.co/iu5G6f5d97
2:16 PM inkling Q2) When mobile design isn’t device-agnostic—you should be able to do everything on your phone as your computer. #guildchat
2:16 PM technkl RT @JD_Dillon: A2) Apps that stray too far between devices, shouldn’t be confused going from phone to tablet to desktop #guildchat https:/…
2:16 PM Paula_Moran @technkl I hate that. Their regular website never works well on mobile either #guildchat
2:17 PM LnDDave RT @visualrinse: a2) For a ton of great examples on what not to do with mobile design check out the colorfully named: http://t.co/XipJMztEf…
2:17 PM Learning_Dude Expectations. EXPECTATIONS! Look at what we’ve become. :P #guildchat
2:17 PM visualrinse Or, send a txt message to this number to get a hyperlink that could easily be shared via email or other means. @lnddave #GuildChat
2:17 PM JD_Dillon LOVE @OpenTable … #guildchat https://t.co/uCndeQsg0j
2:17 PM Quinnovator a2) apps that aren’t supported and don’t keep up with OS changes #guildchat
2:18 PM Learning_Dude I don’t want an app for every store and restaurant I like. Give me something uber useful / beneficial in the app. #guildchat
2:18 PM deacti_vate A2) When links are just text links and itty bitty. I have small fingers and that still doesn’t fly with me. I want buttons! #GuildChat
2:18 PM Paula_Moran A2) When adds or large images take up space and you have to scroll endlessly to see the content you came for #guildchat
2:18 PM Learning_Dude I hate retail apps that offer no incentive for download, use, etc. Why app when your website is mobile-ready? #guildchat
2:18 PM Quinnovator a2) apps that you’ve come to depend on that then are taken away #tweetdeck #guildchat @tweetdeck
2:19 PM JD_Dillon A2) Apps that don’t consider impact to the device – excessive battery drain, processing needs, etc. #guildchat https://t.co/iu5G6f5d97
2:19 PM RISC_Inc RT @eLearningGuild: Q1) Where have you seen mobile design “in the wild” that was successful What made it work? #GuildChat
2:19 PM Learning_Dude A2) Apps that forget less is more. It’s a phone. The screen is small. I flick, pinch and zoom. Did you forget that? #guildchat
2:19 PM RISC_Inc RT @visualrinse: a1) Acknowledge good design is not just how it looks, but also how it works. Design is not merely decoration/ornamentation…
2:19 PM JD_Dillon RT @Quinnovator: a2) apps that aren’t supported and don’t keep up with OS changes #guildchat
2:19 PM inkling Q2) When typeface hasn’t been considered—zooming in to view text isn’t a good experience. #guildchat
2:19 PM eLearningGuild Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for desktops? #GuildChat
2:19 PM technkl RT @Cennydd: “It looks like you’re on a train. Would you like me to show you the insultingly simplified mobile site?” < this=bad #guildchat
2:19 PM VeronicaThomp A2) I feel Mobile designs that try to continue to use multi-column layouts are a failure. Content should resize for easy reading #GuildChat
2:19 PM Quinnovator RT @JD_Dillon: A2) Apps that don’t consider impact to the device – excessive battery drain, processing needs, etc. #guildchat https://t.co…
2:19 PM Quinnovator RT @eLearningGuild: Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for deskt…
2:19 PM technkl RT Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for desktops? #GuildChat
2:20 PM AlwaysBreaking A2) The date/time selector in iOS is a horrible mobile experience. I hate making calendar appoints on my phone. #guildchat
2:20 PM willconstantine @JD_Dillon @OpenTable It is a great app but I hate when the restaurant doesn’t upload a menu #GuildChat
2:20 PM willconstantine RT @eLearningGuild: Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for deskt…
2:20 PM Quinnovator a3) hiding away complexity but making it accessible (elegantly) is more critical #guildchat
2:20 PM Learning_Dude @eLearningGuild Mobile opens a world of opportunity for rich experiences: sensors, location data, push notifications. #guildchat
2:20 PM inkling Q3) Mobile learners need highly-searchable information to access on-the-go #guildchat
2:20 PM Learning_Dude @AlwaysBreaking I have to agree with you. It makes me sad. #guildchat
2:20 PM Quinnovator a3) taking advantage of context; leveraging where/when you are to your benefit #guildchat
2:21 PM technkl A3 Don’t oversimplify what it can do, but do simplify how you do it #guildchat
2:21 PM willconstantine Q3) Well for one, the physical device and how that is used such as preferred position. Landscape or portrait… #GuildChat
2:21 PM inkling RT @Learning_Dude Mobile opens a world of opportunity for rich experiences: sensors, location data, push notifications. #guildchat
2:21 PM JD_Dillon A3) It should be a small list given the need to enable access based on the user’s work habits #guildchat https://t.co/E0rW2lYEB7
2:21 PM Quinnovator a3) minimalism (the Least Assistance Principle) #guildchat
2:21 PM visualrinse a3) mlearning design is more about creating channels of information than it is about creating cognitive artifacts. #guildchat
2:21 PM LnDDave A2) Lots of apps abuse certain functions, suchg as sending notifications for notification’s sake. #GuildChat
2:21 PM Quinnovator a3) focus on tool use, not on content dump #guildchat
2:21 PM LnDDave RT @eLearningGuild: Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for deskt…
2:21 PM Learning_Dude A3) Mobile learners are often learning on-the-go. The ability to start-stop-pick up where you left off is critical. #guildchat
2:21 PM RISC_Inc RT @visualrinse: a2) For a ton of great examples on what not to do with mobile design check out the colorfully named: http://t.co/XipJMztEf…
2:21 PM visualrinse a3) You are usually creating something to be used in context, not a standalone or artificial construct (classroom, etc). #guildchat
2:21 PM willconstantine Q3) effective simplicity #GuildChat
2:21 PM AmyFranko Hello everyone, Amy Franko from Impact Instruction. Joining the #guildchat a bit late, but love the convo so far!
2:21 PM LnDDave RT @visualrinse: a3) mlearning design is more about creating channels of information than it is about creating cognitive artifacts. #guildc…
2:22 PM VeronicaThomp A3) Mobile learners are often in busy/loud environments. Content needs to be short and easily processed on the go #GuildChat
2:22 PM JD_Dillon A3) Share content that can be experienced wherever user wishes – unless we have noteworthy constraints #guildchat https://t.co/E0rW2lYEB7
2:22 PM inkling @Quinnovator Totally agree—need to design for mobile learners based where they are/what they’re doing #guildchat
2:22 PM technkl A3 make it quick and micro, or macroly-micro so it can help you then get out of your way #guildchat
2:22 PM RISC_Inc RT @eLearningGuild: Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for deskt…
2:22 PM inkling RT @VeronicaThomp A3) Mobile learners are often in busy environments. Content needs to be short and easily processed on the go #GuildChat
2:22 PM MathVermeulen RT @visualrinse: a2) For a ton of great examples on what not to do with mobile design check out the colorfully named: http://t.co/XipJMztEf…
2:22 PM LnDDave A3) People tend to focus on the interfaces and screen sizes, losing track of the most important difference: The mobility of user. #GuildChat
2:22 PM RISC_Inc RT @visualrinse: a3) mlearning design is more about creating channels of information than it is about creating cognitive artifacts. #guildc…
2:22 PM JD_Dillon A3) My mobile content behaviors extend to my desktop – its about me, not the device/content #guildchat
2:23 PM deacti_vate A3) Ask what is the type of learning that people would pull out their phones for? #GuildChat
2:23 PM AlwaysBreaking A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat
2:23 PM Quinnovator a3) extending the learning experience, not delivering it #guildchat
2:23 PM JD_Dillon A3) I don’t suddenly like longer videos when I’m at my desk – I want bite-sized, specific content regardless of device #guildchat
2:23 PM Learning_Dude RT @Quinnovator: a3) extending the learning experience, not delivering it #guildchat
2:23 PM willconstantine Q3) to your point @visualrinse their needs to be a specific use case for something #GuildChat
2:23 PM Quinnovator RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat < that
2:24 PM AlwaysBreaking RT @JD_Dillon: A3) I don’t suddenly like longer videos when I’m at my desk – I want bite-sized, specific content regardless of device #guil…
2:24 PM inkling RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat
2:24 PM willconstantine @JD_Dillon user preference #GuildChat
2:24 PM visualrinse RT @Quinnovator: RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat…
2:24 PM LnDDave A3) Desktop design is most often about learning; mobile design should most often be about doing; it solves a problem. #GuildChat
2:24 PM Learning_Dude Plan for 1/2 my attention. I may pull up your app while on the train, listening to music, and eating something. #guildchat
2:24 PM deacti_vate RT @LnDDave: A3) Desktop design is most often about learning; mobile design should most often be about doing; it solves a problem. #GuildCh…
2:24 PM MathVermeulen RT @Quinnovator: RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat…
2:25 PM LnDDave RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat
2:25 PM willconstantine Q3) performance is the key, which means designed to be used in performance for the user #GuildChat
2:25 PM Learning_Dude I don’t necessarily want to share everything. I might actually need to solve a problem. Help me with that first. #guildchat
2:25 PM RISC_Inc RT @visualrinse: a3) You are usually creating something to be used in context, not a standalone or artificial construct (classroom, etc). #…
2:25 PM technkl A3 don’t make me think too hard, I want to do my job not mess around. Wait, do that on desktop too #guildchat
2:25 PM saltalib RT @Quinnovator: RT @AlwaysBreaking: A3) For me mobile is more about supporting job performance, not necessarily about learning. #guildchat…
2:26 PM eLearningGuild Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:26 PM technkl RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:26 PM Quinnovator RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:26 PM willconstantine Q3) The need must be specific #GuildChat
2:26 PM RISC_Inc Sitting in on #guildchat for the first time with guest @visualrinse sharing insights about #mobile learning!
2:26 PM visualrinse a4) Trying to cram too much into an experience is a big fail. Creating a mobile experience that tries to do too much. #guildchat
2:26 PM LnDDave RT @visualrinse: a3) You are usually creating something to be used in context, not a standalone or artificial construct (classroom, etc). #…
2:26 PM Quinnovator a4) desktop mindsets #guildchat
2:26 PM technkl A4 for org it’s access to information, removing barriers to search, can you even access org info? #guildchat
2:26 PM Quinnovator RT @visualrinse: a4) Trying to cram too much into an experience is a big fail. Creating a mobile experience that tries to do too much. #gui…
2:27 PM AmyFranko A3) My Nike Training Center app is an example, only use it on phone, no other device. Short videos, audio cues, when I need it. #guildchat
2:27 PM inkling Q4) Too often people take existing desktop design & shoehorn it into mobile #guildchat
2:27 PM Quinnovator a4) ‘bigger is better’ rather than ‘least assistance necessary’ #guildchat
2:27 PM willconstantine RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:27 PM LnDDave A3) Desktop focuses on how we interact with content; mobile should focus on how we interact with the environment. #GuildChat
2:27 PM Quinnovator RT @LnDDave: A3) Desktop focuses on how we interact with content; mobile should focus on how we interact with the environment. #GuildChat
2:27 PM SimonBlairTrain A4: What about platform differences? #guildchat
2:27 PM Learning_Dude A4) Security, although I consider it a copout. I recently heard this, “Phones are just computers in your pocket.” #guildchat
2:27 PM LnDDave RT @visualrinse: a4) Trying to cram too much into an experience is a big fail. Creating a mobile experience that tries to do too much. #gui…
2:27 PM visualrinse a4) Thinking that it needs to be “perfect” on initial release will prevent you from having any release at all. #shipit #guildchat
2:27 PM LnDDave RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:27 PM PatriceKiraly RT @Quinnovator: a3) taking advantage of context; leveraging where/when you are to your benefit #guildchat
2:27 PM deacti_vate A4) It’s still new and evolving. Not *everyone* has smartphones/tablets just yet, or use them in the workplace. #GuildChat
2:28 PM JD_Dillon A4) Course mentality – we are most experienced w/ designing for traditional instructional delivery #guildchat https://t.co/V7wFaBAHLr
2:28 PM willconstantine Q4) the design itself can be a barrier to the user if they cannot access information they need #GuildChat
2:28 PM LnDDave A4) The willingness to divert from that which we think we know. #GuildChat
2:28 PM AlwaysBreaking A4) Feeling required to do something with mobile learning. You can’t force it, it has to be a natural fit. #guildchat.
2:28 PM lisaMinogueW RT @visualrinse: a4) Trying to cram too much into an experience is a big fail. Creating a mobile experience that tries to do too much. #gui…
2:28 PM JD_Dillon A4) Device access/permission – some orgs just don’t use/enable mobile as a delivery option #guildchat https://t.co/V7wFaBAHLr
2:28 PM visualrinse a4) Using tired old methods like stakeholder driven design as opposed to user centric gets you software that no one uses. #guildchat
2:28 PM Quinnovator a4) not thinking ‘platform’ (and getting blindsided by the reality) #guildchat
2:28 PM willconstantine Q4) mobile content = absolute necessity #GuildChat
2:28 PM Paula_Moran @inkling I agree, just like elearning can’t be a re-creation of F2F learning. #guildchat
2:29 PM deacti_vate A4) A lot of variation in what they can run. Developing an iOS app is fairly different from Android. #GuildChat
2:29 PM JD_Dillon A4) Laziness – mobile REQUIRES iterative approach and continued evolution to keep up with tech #guildchat https://t.co/V7wFaBAHLr
2:29 PM Quinnovator a4) “it has to be an app” #guildchat
2:29 PM LnDDave A4) The willingness to develop skills to play in a space that we may not be equipped to play in. #GuildChat
2:29 PM deacti_vate .@JD_Dillon Laziness or lack of resources? #guildchat
2:29 PM technkl RT @Quinnovator: a4) “it has to be an app” #guildchat < yes, bad mindset
2:29 PM LearnovateSA RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:30 PM Quinnovator a4) (channeling @JD_Dillon) if we build it, it is good #guildchat
2:30 PM SimonBlairTrain Isn’t that a good idea everywhere? #guildchat https://t.co/RsSKF3amnD
2:30 PM AmyFranko A4) New and different ways of thinking to get there. Need to push ourselves to not do the same old thing. #guildchat
2:30 PM JD_Dillon @SimonBlairTrain Of course, but even more difficult to get away with in a BYOD world (where IT doesn’t dictate OS and what not) #guildchat
2:30 PM lisaMinogueW A4) mobile just as a shrink washed e-learning rather than considering when and why you’d go to mobile to support learning #guildchat
2:30 PM willconstantine @visualrinse it would actually be better to get it into the user’s hands at that stage. User-based evaluation is huge #GuildChat
2:30 PM VeronicaThomp Q4) touch screen interactions are tricky. Swipe interaction can conflict with readability improvements like scrolling tables/math #GuildChat
2:30 PM Paula_Moran A4) if we ask our employees w/o company issued phones to use mobile we might be required to pay part of their bills #guildchat
2:31 PM LnDDave A4) The historic pattern of using new technologies to implement outdated methodologies. #GuildChat
2:31 PM AmyFranko RT @JD_Dillon: A4) Laziness – mobile REQUIRES iterative approach and continued evolution to keep up with tech #guildchat https://t.co/V7wF…
2:31 PM JD_Dillon @deacti_vate Sometimes lazy, sometimes lack of prioritization (which can also be caused by laziness) #guildchat
2:31 PM SimonBlairTrain Hadn’t thought of that. #guildchat https://t.co/BryvWxDnr1
2:31 PM visualrinse RT @LnDDave: A4) The historic pattern of using new technologies to implement outdated methodologies. #GuildChat
2:31 PM visualrinse RT @lisaMinogueW: A4) mobile just as a shrink washed e-learning rather than considering when and why you’d go to mobile to support learnin…
2:31 PM willconstantine Q4) A mobile web-based solution could be better than an “app” It’s not all about apps #GuildChat
2:31 PM russellshearer RT @VeronicaThomp: Q4) touch screen interactions are tricky. Swipe interaction can conflict with readability improvements like scrolling ta…
2:32 PM technkl @Paula_Moran most employees are willing to freely use their device if it makes their job better, hence BYOD is so huge #guildchat
2:32 PM SimonBlairTrain @LnDDave Is that why YouTube has commercials? :-) #guildchat
2:32 PM JD_Dillon A4) Bad policy – like IT requiring ability to wipe your device whenever they feel like it (or no access) #guildchat https://t.co/V7wFaBAHLr
2:32 PM technkl @JD_Dillon horrible policy, won’t use my device if that’s the case, they lose both way #guildchat
2:32 PM LnDDave A4) The focus on making content accessible on mobile instead of embracing what makes mobile different. #GuildChat
2:32 PM technkl RT @JD_Dillon: A4) Bad policy – like IT requiring ability to wipe your device whenever they feel like it (or no access) #guildchat https:/…
2:32 PM JD_Dillon @technkl Yup … no Google apps for me … #guildchat
2:32 PM russellshearer .@VeronicaThomp and it is important to not hijack any user-expected interactions (i.e. scroll) #guildchat
2:33 PM Paula_Moran @technkl That may be case in many orgs, but it prevents mobile from being introduced in mine #guildchat
2:33 PM LnDDave RT @SimonBlairTrain: @LnDDave Is that why YouTube has commercials? :-) #guildchat < Partly, yes.
2:33 PM inkling A4) Lack of resources to design for ALL mobile devices #guildchat
2:33 PM willconstantine Q4) really find out what people are using on the job even if it’s not your solution. Identify what the user’s needs are. #GuildChat
2:33 PM lisaMinogueW RT @LnDDave: A4) The focus on making content accessible on mobile instead of embracing what makes mobile different. #GuildChat
2:33 PM technkl @Paula_Moran if it’s required you use your device then have to pay, make it an option, no pay, no barrier :-) #guildchat
2:33 PM AlwaysBreaking #guildchat @LnDDave A4) Well said. Designing content for mobile is still a new skill set.
2:33 PM JD_Dillon RT @LnDDave: A4) The focus on making content accessible on mobile instead of embracing what makes mobile different. #GuildChat
2:34 PM VeronicaThomp @russellshearer Yes, changing expected interactions too much will confuse readers and make the experience more frustrating #GuildChat
2:34 PM JD_Dillon A4) Deciding to “go mobile” without having any idea what that means or how it impacts user experience #guildchat
2:34 PM eLearningGuild Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:34 PM technkl RT @eLearningGuild: Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:35 PM willconstantine Q4) you don’t have the best tools to create the “best” solution. A picture of the job aid is more effective than shiny #GuildChat
2:35 PM eLearnCorp A3) this is the new complexity for designers that is equal to designing for the many young browsers back in the mid / late 90s #guildchat
2:35 PM willconstantine RT @eLearningGuild: Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:35 PM LnDDave RT @eLearningGuild: Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:35 PM technkl A5 tiny screens, big fingers, sometimes they don’t mix #guildchat
2:35 PM visualrinse a5) Does your UI get out of the way to let the user get their tasks completed in the app/site? #guildchat
2:35 PM Paula_Moran @technkl I get that, but making it optional prevents me from fully integrating into my learning ecosystem #guildchat
2:35 PM willconstantine Q5) function for sure, but what about design affordances? #GuildChat
2:35 PM VeronicaThomp A5) Users may have limited or spotty access to networks and internet. Quick load times and caching are essential for mobile #GuildChat
2:35 PM Quinnovator RT @eLearningGuild: Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:36 PM inkling A5) Consider the number of clicks and swipes that it takes for your users to get to the content they need. #guildchat
2:36 PM lisaMinogueW A4) think too much about consuming learning whilst forgetting mobile content creation abilities (video, connect with forums etc) #guildchat
2:36 PM visualrinse a5) Can your experience give meaningful interaction and/or content in short, intermittent bursts? #guildchat
2:36 PM JustRogering @eLearningGuild Hi All A5) readability #guildchat
2:36 PM LnDDave A5) Where will my audience be when they are accessing the content; what will they be doing? #GuildChat
2:36 PM Quinnovator a5) that it will work quickly, no delays #guildchat
2:36 PM LnDDave RT @visualrinse: a5) Does your UI get out of the way to let the user get their tasks completed in the app/site? #guildchat
2:36 PM urbie #guildchat A1 Mobile design in the wild? Yes. Realistic surroundings made it work. Permission from all involved to get dirty was key.
2:37 PM urbie RT @eLearningGuild: Q2) Where have you seen mobile design “in the wild” that was a failure? What made it fail? #GuildChat
2:37 PM willconstantine Q5) how they use the mobile solution within the context of the job workflow not just on the job. Logical and practical. #GuildChat
2:37 PM Quinnovator a5) that it will tolerate intermittent connectivity #guildchat
2:37 PM Quinnovator a5) that I can use it while standing or walking #guildchat
2:37 PM JD_Dillon RT @visualrinse: a5) Does your UI get out of the way to let the user get their tasks completed in the app/site? #guildchat
2:37 PM LnDDave RT @visualrinse: a5) Can your experience give meaningful interaction and/or content in short, intermittent bursts? #guildchat
2:37 PM technkl @Paula_Moran mobile shouldn’t be a required part of it though, just a great benefit if done right ppl will want to use device #guildchat
2:37 PM AlwaysBreaking A5) For me, really small touch/swipe targets are frustrating. Design touch interactions for all sizes of thumbs/fingers #guildchat
2:37 PM SimonBlairTrain @Quinnovator Or eating. #guildchat
2:37 PM Quinnovator a5) that it won’t kill my battery #guildchat
2:37 PM inkling A5) Click real estate. Buttons and links need to be big, spaced apart, and easily identified from other buttons/links. #guildchat
2:37 PM JD_Dillon A5) Consistent UI design across apps – don’t make me figure your app out TOO much #guildchat https://t.co/dhShyqUBtY
2:38 PM urbie #guildchat A2 Mobile design in the wild that failed? For me that’s the art museum device you listen to. Is that all there is?
2:38 PM visualrinse a5) Is the information design “glanceable”? #guildchat
2:38 PM urbie RT @eLearningGuild: Q3) What’s different about designing learning experiences for mobile devices than would be the case designing for deskt…
2:38 PM floatlearning RT @JD_Dillon: A4) Deciding to “go mobile” without having any idea what that means or how it impacts user experience #guildchat
2:38 PM Quinnovator RT @SimonBlairTrain: @Quinnovator Or eating. #guildchat < :)
2:38 PM AmyFranko Q5) Varying levels of mobile acumen, access to technology. #guildchat
2:38 PM technkl A5 does it have a purpose? A user experience is bad if it doesn’t provide benefits beyond work it takes to use #guildchat
2:38 PM willconstantine Q5) Should not be spending 15 minutes in the solution to find the answer they need. It should be obvious to the *user* #GuildChat
2:38 PM visualrinse RT @JD_Dillon: A5) Consistent UI design across apps – don’t make me figure your app out TOO much #guildchat https://t.co/dhShyqUBtY
2:38 PM inkling RT @visualrinse: a5) Can your experience give meaningful interaction and/or content in short, intermittent bursts? #guildchat
2:38 PM JD_Dillon A5) How will your app impact my device overall? Battery, notification, access needs, etc. #guildchat https://t.co/dhShyqUBtY
2:38 PM lisaMinogueW A5) biggest user consideration? Give them some consideration in the first place! What part does mobile play on their ecosystem? #guildchat
2:38 PM Quinnovator a5) that I don’t have to drill down lots of levels to get what I need (or, most frequent things are easy) #guildchat
2:39 PM LnDDave A5) Will the audience have reliable data access or does the content need to be completely local to the device? #GuildChat
2:39 PM AmyFranko A5) Availability/time to dedicate. See this in retail where time is very limited with associates. #guildchat
2:39 PM urbie #guildchat A3 Desktop and many laptops: you’re anchored to a desk, power receptacle, or wi-fi access point. Mobile you’re, well, mobile.
2:39 PM urbie RT @eLearningGuild: Q4) What are the biggest barriers to quality mobile design? #GuildChat
2:39 PM LnDDave RT @JD_Dillon: A5) How will your app impact my device overall? Battery, notification, access needs, etc. #guildchat https://t.co/dhShyqUBtY
2:39 PM technkl A5 that search is front and center and easy to use, don’t make me hunt or try an figure out your organization methods #guildchat
2:39 PM urbie #guildchat A4 Not much out there yet. It’s like pioneer days. In K-12 did you take Oregon Trail? It’s like that except on a watch.
2:40 PM urbie RT @eLearningGuild: Q5) What are some user experience considerations that need factored into mobile design? #GuildChat
2:40 PM SimonBlairTrain If everybody (web, desktop, hardware, appliances) did that, the world would be a better place. #guildchat #UX https://t.co/Q0pw4L5qdI
2:40 PM VeronicaThomp A5) How easy is it for mobile readers to return to the content and find their place? Bookmarks and Hand-off are a huge help #GuildChat
2:40 PM inkling RT @VeronicaThomp: A5) How easy is it for mobile readers to return to the content and find their place? Bookmarks and Hand-off are a huge h…
2:40 PM willconstantine Q5) Do NOT put mobile on an LMS! Like getting into the Pentagon #GuildChat
2:41 PM AmyFranko A5) Always coming back to the purpose and what we want to accomplish. simplicity. visual design. #guildchat
2:41 PM urbie #guildchat A5 Squint is the heavy hitter for me. Is reading on a tiny screen involved? Hope not. Morse code haptic on my wrist? Nooo.
2:41 PM eLearningGuild Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #GuildChat
2:41 PM LnDDave A5) Who owns the device? What I’m willing to download/install may be different if I’m accessing the experience via my own device. #GuildChat
2:41 PM lisaMinogueW RT @AmyFranko: A5) Always coming back to the purpose and what we want to accomplish. simplicity. visual design. #guildchat
2:41 PM technkl RT Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #GuildChat
2:41 PM LnDDave RT @eLearningGuild: Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #G…
2:42 PM JD_Dillon A5) Remember who I am … no continuous logins please … #guildchat
2:42 PM AjayPangarkar crap, how did I miss #guildchat? bad on me, sorry I’m late #guildchat
2:42 PM visualrinse A5) #GuildChat http://t.co/1Dt43gta2Q
2:42 PM willconstantine RT @eLearningGuild: Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #G…
2:42 PM AmyFranko @willconstantine Well said, not putting mobile on the LMS. #guildchat
2:42 PM JD_Dillon A6) Could be … but users ultimately decide how to use content, and they may apply either direction #guildchat https://t.co/6EUW9X7VMi
2:42 PM LnDDave A6) I’d argue that mobile design should focus on performance support first, and learning second. #GuildChat
2:42 PM urbie @visualrinse #guildchat mhm Where’s the killer app? My context is designing mobile learning.
2:43 PM Quinnovator RT @eLearningGuild: Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #G…
2:43 PM visualrinse a6) I would prefer not to create walls or boundaries around what experiences are or not called. #guildchat
2:43 PM urbie RT @eLearningGuild: Q6) Are there differences in the design of mobile “learning” and mobile “performance support”? If so, what are they? #G…
2:43 PM willconstantine Q6) I think they are both used on the job. It’s possible that mobile learning becomes mobile performance support #GuildChat
2:43 PM technkl A6 they’re one in the same, hopefully you learn something from the PS but they both need to be useful at time of need #guildchat
2:43 PM Quinnovator a6) performance support is about doing the job, learning is about changing the learner (but they’re not mutually exclusive) #guildchat
2:44 PM LnDDave RT @visualrinse: a6) I would prefer not to create walls or boundaries around what experiences are or not called. #guildchat
2:44 PM visualrinse a6) I think that learning is becoming working and working is becoming learning, so I suppose I would say no. #guildchat
2:44 PM Quinnovator RT @LnDDave: A6) I’d argue that mobile design should focus on performance support first, and learning second. #GuildChat < agreed
2:44 PM visualrinse RT @Quinnovator: RT @LnDDave: A6) I’d argue that mobile design should focus on performance support first, and learning second. #GuildChat <…
2:44 PM willconstantine @visualrinse Agree. It’s all part of the process not defined sections. #GuildChat
2:44 PM AlwaysBreaking RT @LnDDave: A6) I’d argue that mobile design should focus on performance support first, and learning second. #GuildChat
2:45 PM LnDDave @visualrinse At the same time, I think distinctions sometimes help people see and look past the walls that are already there. #GuildChat
2:45 PM AjayPangarkar a6) the term “perf. support” is very broad and leads to mus-interpretation and unique to each org, learning effort #guildchat
2:45 PM Quinnovator @visualrinse reckon times when it doesn’t make sense to learn (many product features changing too fast), look up instead! #guildchat
2:45 PM urbie #guildchat A6 The stuff I’ve seen is reference type stuff for learning. The performance support stuff is flat. I’d like a little pizzazz.
2:45 PM technkl What does mobile “learning” mean anyway? I read an article and I learn something, I use GPS & I learn new route #guildchat
2:45 PM JD_Dillon A6) Can always design to support both – deliver content in multiple ways depending on context #guildchat
2:45 PM Quinnovator a6) believe info ‘in the head’ or ‘in the world’ is continuum, find the right balance is key #guildchat
2:46 PM AjayPangarkar RT @technkl: What does mobile “learning” mean anyway? I read an article and I learn something, I use GPS & I learn new route #guildchat
2:46 PM JustRogering @eLearningGuild
Q6) What is required to be reported back and what we choose to measure. #GuildChat
2:46 PM AmyFranko A6) Not convinced our audiences will necessarily make a distinction b/t mobile learning and mobile performance support. #guildchat
2:46 PM VeronicaThomp A6) Learning needs explanation and in-depth experiences to boost retention. Meaningful interactives and examples are a must #GuildChat
2:46 PM AjayPangarkar RT @AmyFranko: A6) Not convinced our audiences will necessarily make a distinction b/t mobile learning and mobile performance support. #gui…
2:46 PM willconstantine Q6) if we think about what mobile wants, it just wants to be used by you #sweetdreams #GuildChat
2:46 PM technkl @AmyFranko pretty sure they won’t :-) the different is minimal at best, what L&D thinks of learning has no place in mobile lol #guildchat
2:46 PM Quinnovator @technkl tho do you learn new route? Sometimes yes, sometimes still want GPS next time (doesn’t teach you, just gets you there) #guildchat
2:47 PM lisaMinogueW @LnDDave – go as far as saying performance support, LCG content on the fly, communities & videos/podcasts before e-learning #guildchat
2:47 PM floatlearning RT @visualrinse: a6) I think that learning is becoming working and working is becoming learning, so I suppose I would say no. #guildchat
2:47 PM technkl @Quinnovator teaching isn’t purpose but it does teach. I learn route but still like GPS, then I don’t have to pay attention lol #guildchat
2:48 PM eLearningGuild Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:48 PM AlwaysBreaking A6) @visualrinse summed it up. Don’t call it “learning”. Just give them tools to help them. #guildchat
2:48 PM inkling A6) @Learning_Dude says mLearning is mobile apps designed to teach; performance support is mobile access: https://t.co/dbNiDAW2bg #guildchat
2:48 PM AjayPangarkar a6) in my expeirnece with Fortune 50′s, mobile perf. support is the rage, learning not so much, but learning is in the perf supp #guildchat
2:48 PM technkl RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:48 PM Quinnovator RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:48 PM technkl @Quinnovator GPS taught me how to get to wife’s parents house, I know how now but still use GPS bcause it’s easier #guildchat
2:49 PM willconstantine Q6) First mobile is learning and then becomes PS, no need to create two different solutions for different stages of the journey #GuildChat
2:49 PM willconstantine RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:49 PM technkl A7 no, they’re not the same & they have different goals #guildchat
2:49 PM LnDDave @visualrinse Training still has value to prepare people in advance of work; does mobile have a place in that space in your mind? #GuildChat
2:49 PM Quinnovator a7) Not the same. Can design for use across form factors w/ responsive, but sometimes want to design specifically to device #guildchat
2:49 PM urbie @visualrinse #guildchat my shtick is transformational learning. How do we make the experience more engaging? I’m most familiar with iOS 1/2
2:49 PM LnDDave RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:49 PM visualrinse a7) Mobile design is a strategy, a mindset/school of thought put to practice. Responsive design is a tactic, a tool. #guildchat
2:49 PM AjayPangarkar a7) not sure why this quesiton is asked? They are different #guildchat
2:50 PM LnDDave A7) Responsive design is about having content display appropriately to each device; mobile design is more about the experience. #GuildChat
2:50 PM JD_Dillon A7) Overlapping design considerations but not the SAME thing (at least in my opinion) #guildchat https://t.co/g2EFxFSSxA
2:50 PM AjayPangarkar a7) uhhhh…apples, oranges? #guildchat
2:50 PM pmcds @technkl A6 “learning” has to be user experience; “performance support” has to be what is done to maintain and improve it #Guildchat #edtech
2:50 PM technkl A7 responsive design should start with mobile design though #guildchat
2:50 PM urbie @visualrinse #guildchat AppSmashing is the key. Best if used by people that don’t have all the answers so authenticity comes through. 2/2
2:50 PM LnDDave RT @visualrinse: a7) Mobile design is a strategy, a mindset/school of thought put to practice. Responsive design is a tactic, a tool. #guil…
2:50 PM willconstantine Q7) responsive is only across devices, mobile design is the overall structure and experience #GuildChat
2:51 PM JD_Dillon A7) Responsive = considering all devices; Mobile = a moving user (phone, tablet, watch, etc.) #guildchat https://t.co/g2EFxFSSxA
2:51 PM AjayPangarkar a7) mobile design must be responsive, had a situation an hour ago with these 2 issues #guildchat
2:51 PM urbie RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:51 PM technkl RT @AjayPangarkar: a7) mobile design must be responsive, had a situation an hour ago with these 2 issues #guildchat
2:51 PM visualrinse a7) They are not the same thing because a well designed responsive experience also works on desktop. #guildchat
2:52 PM willconstantine Q7) Design is more strategic in the overall solution. Responsive is part of the design of that solution. #GuildChat
2:52 PM LnDDave RT @JD_Dillon: A7) Responsive = considering all devices; Mobile = a moving user (phone, tablet, watch, etc.) #guildchat https://t.co/g2EFx…
2:52 PM technkl Question: is a branching scenario responsive learning? hehe #guildchat
2:52 PM JD_Dillon Answered … :-) #guildchat https://t.co/MUOW42EXaY
2:52 PM LearnovateSA RT @eLearningGuild: Q7) Are responsive design and mobile design the same thing? Why or why not? #GuildChat
2:53 PM urbie #guildchat A6 Why should people we support depend on 3rd parties for their performance support? What does that say about how we view them?
2:53 PM visualrinse RT @JD_Dillon: A7) Responsive = considering all devices; Mobile = a moving user (phone, tablet, watch, etc.) #guildchat https://t.co/g2EFx…
2:53 PM AmyFranko @technkl Yes, definitely have experienced that. :-) #guildchat
2:53 PM technkl @visualrinse @ajaypangarkar still must be responsive within that phone, just in iPhone now think of all screen sizes #guildchat
2:53 PM technkl @visualrinse @ajaypangarkar maybe not using responsive design as in web design but it is responsive #guildchat
2:53 PM urbie #guildchat A7 Dunno. Is responsive design coding content so it fits on any screen? Is mobile design more about the experience or a schema?
2:54 PM AjayPangarkar @technkl @visualrinse @AjayPangarkar agreed, but impressive how many sites not mobile responsive #ipad #guildchat
2:54 PM pmcds @visualrinse A6 Looks like there are more interpretations of “performance support” than there are of “learning”! #Guildchat #edtech
2:54 PM technkl @visualrinse @ajaypangarkar not really, you can’t missuse a term #guildchat
2:54 PM Quinnovator RT @visualrinse: a7) They are not the same thing because a well designed responsive experience also works on desktop. #guildchat < winner
2:55 PM eLearningGuild Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat
2:55 PM AmyFranko A7) I see responsive design being multi-platform, agree w/ @willconstantine it’s part of the overall design consideration. #guildchat
2:55 PM LnDDave RT @Quinnovator: RT @visualrinse: a7) They are not the same thing because a well designed responsive experience also works on desktop. #gui…
2:55 PM technkl @visualrinse @ajaypangarkar a responsive exp is a responsive exp, responsive web design doesn’t have a lock on that term #guildchat
2:55 PM urbie #guildchat A7 Who does responsive design serve/benefit? The developer or the consumer?
2:56 PM eLearningGuild Thanks to our guest @visualrinse for joining #GuildChat today. Be sure to check out his new book: http://t.co/J3tejxNOTn
2:56 PM AjayPangarkar wrap) yup, glad I am not a designer of mobile learning or apps :) #guildchat
2:56 PM technkl @visualrinse @ajaypangarkar yes but we aren’t discussion RWD, we’re discussing responsive design which isn’t the same thing to me #guildchat
2:56 PM technkl @visualrinse @ajaypangarkar it broadens it a bit #guildchat
2:56 PM byod_news visualrinse A6 Looks like there are more interpretations of “performance support” than there are of “learning”! #Guildchat #edtech
2:56 PM LnDDave RT @eLearningGuild: Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat
2:56 PM urbie #guildchat A7 I see it this way: a desktop/laptop is an impersonal device. Tablets, phones, watches much more personal, intimate. 1/2
2:56 PM LnDDave RT @eLearningGuild: Thanks to our guest @visualrinse for joining #GuildChat today. Be sure to check out his new book: http://t.co/J3tejxNOTn
2:56 PM pmcds @LearningGuild @visualrinse A7 Not the same, because responsive design doesn’t just relate to mobile learning. #Guildchat #edtech
2:57 PM technkl @visualrinse @ajaypangarkar very familiar with media queries :-) know how to use them been doing them custom in WP lately #guildchat
2:57 PM urbie #guildchat A7 I’d like my device/app to conform itself to me as a person/learner.
2:57 PM eLearningGuild What other aspects of #mLearning would you like to see #GuildChat explore in future chats?
2:57 PM urbie RT @pmcds: @LearningGuild @visualrinse A7 Not the same, because responsive design doesn’t just relate to mobile learning. #Guildchat #edtech
2:57 PM willconstantine RT @eLearningGuild: Thanks to our guest @visualrinse for joining #GuildChat today. Be sure to check out his new book: http://t.co/J3tejxNOTn
2:58 PM urbie RT @lisaMinogueW: @LnDDave – go as far as saying performance support, LCG content on the fly, communities & videos/podcasts before e-learni…
2:58 PM LnDDave RT @eLearningGuild: What other aspects of #mLearning would you like to see #GuildChat explore in future chats?
2:58 PM visualrinse Thanks to @elearningguild for a fun #guildchat today.
2:58 PM eLearningGuild Explore the world of mobile design at #mLearnCon this June in Austin – Register now and save $100 http://t.co/Pu1DEAT4Ft #GuildChat
2:58 PM JD_Dillon Mobile design cannot be avoided! Stay informed, even if you don’t support a mobile audience! #guildchat https://t.co/RGxuU8kyTD
2:58 PM floatlearning RT @eLearningGuild: Thanks to our guest @visualrinse for joining #GuildChat today. Be sure to check out his new book: http://t.co/J3tejxNOTn
2:58 PM willconstantine Mobile should be selfish to the user #GuildChat
2:59 PM LnDDave RT @eLearningGuild: Explore the world of mobile design at #mLearnCon this June in Austin – Register now and save $100 http://t.co/Pu1DEAT4F…
2:59 PM eLearningGuild Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
2:59 PM JD_Dillon Would be interesting to see specific mobile ideas/applications analyzed/discussed #guildchat https://t.co/aVbmw1JLi0
2:59 PM urbie RT @eLearningGuild: Explore the world of mobile design at #mLearnCon this June in Austin – Register now and save $100 http://t.co/Pu1DEAT4F…
2:59 PM pmcds @eLearningGuild Final thoughts? #Bootstrap everything! #Guildchat #edtech #mlearning
2:59 PM technkl When will mLearning stop begin mLearning? Can’t it be mobile something else? @LnDDave you know… all the <fillin>Learning #guildchat
2:59 PM willconstantine Have a great weekend everyone! #GuildChat
2:59 PM urbie RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
2:59 PM urbie RT @eLearningGuild: What other aspects of #mLearning would you like to see #GuildChat explore in future chats?
2:59 PM LearnovateSA RT @eLearningGuild: Time is drawing short. Any final thoughts you’d like to share about today’s topic? #GuildChat
2:59 PM JD_Dillon Considerations for particular device categories (the watch convo is unavoidable as of today) … #guildchat https://t.co/aVbmw1JLi0
2:59 PM urbie RT @eLearningGuild: Thanks to our guest @visualrinse for joining #GuildChat today. Be sure to check out his new book: http://t.co/J3tejxNOTn
3:00 PM JD_Dillon RT @eLearningGuild: Explore the world of mobile design at #mLearnCon this June in Austin – Register now and save $100 http://t.co/Pu1DEAT4F…
3:00 PM AmyFranko @eLearningGuild #GuildChat Would love to talk more on results or impact of mobile learning we’re seeing in companies, non-profits.
3:00 PM JD_Dillon RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
3:00 PM LnDDave RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
3:00 PM AjayPangarkar Read my 2015 TI Editors’ Award nomin art. “Business Leader’s Bottom Line: Aligning Learning w/Org Needs” http://t.co/KSSXqCmBov #guildchat
3:00 PM questionforall RT @technkl: When will mLearning stop begin mLearning? Can’t it be mobile something else? @LnDDave you know… all the <fillin>Learning #gu…
3:00 PM AmyFranko RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
3:00 PM JD_Dillon Thanks for a fun #GuildChat everyone! JD in Orlando – beginning to prep for #ATD2015. Cya there!?! :-)
3:01 PM willconstantine RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
3:01 PM lucato_m RT @eLearningGuild: Our topic for next week is Serious Games and Gamification. Be sure to add #GuildChat to your calendar each week!
3:01 PM pmcds @technkl @LnDDave Same could be asked of #digitalliteracy – isn’t the “digital” part becoming a given element of literacy? #guildchat
3:01 PM urbie #guildchat One thing about responsive/mobile as devices get smaller more personal.. How do kids use them? We need new/young eyes on this.
3:01 PM eLearningGuild Thanks for joining #GuildChat everyone. We’ll see you next week. Look for a transcript of today’s chat soon!

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